![]() The first alpha version of Captain Jameson was released to supporters on May 30, 2011. ![]() The gameplay focuses on players traveling through sectors of space,encountering various types of space stations, asteroid fields, and features many new systems such as an economy. Whilst maintaining classic combat mechanics. ![]() It deviates from the linear progression of the previous games with more long-term strategic (rogue-like) gameplay It was released on Steam on May 22, 2018.Ĭaptain Forever Universe is the next episode of Captain Forever. Instead of manually adding modules to your ship, you must use the "Clone Drive," which allows you to perfectly copy the configuration of an enemy ship.Īs you destroy enemy ships, your clone drive gains energy, which will allow you to increase the level of all modules that you copy.Ĭaptain Forever Trilogy is a standalone remake, bundling modernized versions of the Captain Forever, Successor and Imposter games together. It has the same modules as Captain Successor, but has an entirely new gameplay mechanic: It is similar to the previous game, but also adds many more types of modules, enemy ships, and other things.Ĭaptain Impostor is the sequel to Captain Successor. With the supporter program closed and Flash deprecated, the suggested way to play all Captain Forever games is through the Captain Forever Trilogy on Steam.Īlternatively, the original version of Forever can be played via BlueMaxima's Flashpoint.Ĭaptain Successor is the sequel to Captain Forever. For a fee, users used to be able to support the Captain series in order to receive special benefits, The player can take parts from destroyed shipsĪnd use them to assemble their own ship. Blix appears upon reaching Juliet power.Captain Forever is a Flash game created by Farbs, based around a spaceship with re-constructive capabilities. In Impostor, Captain Blix is the only Kilo-tier ship until the player reaches Clone Power capable of cloning Kilo-tier ships themselves. Kilo-tier enemies in Successor are copies of your ship. In Captain Successor and Captain Impostor They will be the only enemy type until one of them is destroyed, which triggers the "Game Finished" stage and allows any tier ship to spawn again.) (After a Juliet-tier enemy is destroyed, Peacekeepers swarm the sector. However, Juliet-tier Factory Stations build Kilo modules, making their discovery one on the game's primary goals. Kilo parts do not appear on any ships in Captain Forever Universe. In Captain Impostor, Kilo girders do not cycle through the rainbow, and instead just glow gray. ![]() In Captain Successor, Kilo girders return to standard, with a slightly different rainbow pattern. In Captain Forever, Kilo girders have a unique appearance, being two crossing lines in an "X" rather than a solid block with an attaching point. Kilo's color is rainbow, but is gray if not attached to a ship. Don't let their size fool you however: They are still incredibly dangerous, using exclusively Kilo parts and usually having large amounts of both lasers and boosters. Kilo-tier ships, also known as Peacekeepers in Captain Forever, actually tend to be smaller than Juliet or even India-tier ships. The Kilo tier of parts is the 11th and last tier and is encountered at the end of a game.
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